One of my favorite things about Commander is the freedom to build around commanders that dont see a lot of play, and with how many commanders Wizards releases each year, some might slip through the cracks, so for this weeks article I wanted to talk about 10 underrated commanders you should try
In Multiplayer formats it grabs something from each of your opponents, so not only do you take away their blockers, you then get multiple hasty annihilators for only 7 mana
The deck additionally plays a number of card draw effects, acceleration spells, and removal spells to keep you ahead of your opponents
Madness has cropped up in multiple sets, including several Innistrad-based sets as a vampire typal mechanic, so you can go either way
Gideon also now has Heliod, Linden, and Banishing Light to compete with on turn 3, so even though hes practically more powerful than those cards once hes on the battlefield, theres just never a great time to cast him